Gems no longer use stash space, instead are found at “Materials & Stats” om the Character screenĪspects no longer use stash space, instead are saved in “Collections Y” in the Codex of Power. → Equipped Items, Skill Tree & Paragon Board can be saved up to three different loadouts The more Cinder all players gather leads to a stronger boss but also to more loot.Īfter completing the first Capstone: experience gained from level 1 to 50 increased by 30% for new charactersĪfter completing the second Capstone: experience gained from level 1 to 50 increased by 20% (50% in total) and from level 50 to 60 increased by 30% for new characters Depending on the amount gathered at the end of a helltide a random World Boss spawns with one new unique phase for helltide only. → Players in an active helltide share a total count of collected cinders. → Aberrant Cinders are displayed above players portay in parties and Cinders are collected through kills instead of picking them up → Once a Helltide is active Silence Whispers automatically activate for the duration of the helltide → Opening mystery chests give 3 Grim Favor World Tier 4 (Torment): can be unlocked by completing the Fallen Temple Capstone Dungeon in northeastern Dry Steppes, World Tier 3: Nightmare at level 60 instead of recommended level 70 World Tier 2 (Veteran): Sacred items can drop after reaching level 30 World Tier 3 (Nightmare) can be unlocked by completing the Campaign and Cathedral of Light Capstone Dungeon in Kyovashad, World Tier 2: Veteran at level 40 instead of recommended level 50
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